OGRE ZOMBIE
{{Monster Table
| style=
| creature=Ogre Zombie
| size=Large | type= Undead
| hd=8d12+3 | hp=55
| init= –2
| speed= 40 ft. (8 squares; can’t run)
| ac= 15 (–1 size, –2 Dex, +8 natural) | touch= 7 | flat= 15
| bab= +4 | grapple=+14
| at= greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
| full_at= greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6)
| space= 10 ft. | reach=10 ft.
| sa= —
| sq= Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
| fort= +2 | ref= +0 | will= +6
| skills= —
| feats= Toughness
| env= Temperate hills
| org= Any
| cr= 3
| treas= None
| align= Always neutral evil
| adv= None
| la= —
}}
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:CR3 Category:Neutral (Law-Chaos) Alignment Category:Evil Alignment Category:Hills Terrain Category:Large Size Category:Temperate Climate Category:Undead Type Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}